Now, let's reflect our sprite over either the x-axis or y-axis so that it covers the target triangle.
- Go to the section and drag either Reflect x Axis or Reflect y Axis
- Click Run to see if the triangle moved to the target triangle.
- If not, delete the command you used and try the other reflect command.
- Once your triangle covers the target, click Submit and Next .
To navigate the page using the TAB key, first press ESC to exit the code editor.